AAS Degree - Simulation and Game Development
(A25450 Day, A25450 Evening, D25450A-Diploma-Evening)
The Simulation and Game Development curriculum provides a broad
background in simulation and game development with practical
applications in creative arts, visual arts, audio/video technology,
creative writing, modeling, design, programming and management.
Students will receive hands-on training in design, 3D modeling, software engineering, database administration and programming for the purpose of creating simulations and games.
Graduates should qualify for employment as designers, artists, animators, programmers, database administrators, testers, quality assurance analysts, engineers and administrators in the entertainment industry, the health care industry, engineering, forensics, education, NASA and government agencies.
Program Planning Guides are available online.
Dr. Kai Wang
Department Head and Instructor -Computer Programming
Telephone: 919.773.4723
email: kwang@waketech.edu
Office: Pucher-LeMay 391C
Walter Rotenberry
Instructor -- Computer Programming
Telephone: 919.662.3535
email: wdrotenb@waketech.edu
Office: Pucher-LeMay 354






