TC

Programming Faculty

Kai Wang ,
Department Head
866-5397
Laura Angell 866-5387
Robert "Bob" Bucklin 866-5358
Guangyu "Frank" Chao 866-5359
Peter Chen-Pi Chen 866-5360
Brandon Crews 866-5743
Cynthia "Cindy" Foster 866-5390
Man-Chi Leung 866-5363
Adolphe "Al" Molin 866-5362
Walter Rotenberry 866-5391
Witold J. Sieradzan 866-5364
Brad Swearingen 866-5398


 

Simulation and Game Development

The Simulation and Game Development curriculum provides a broad background in simulation and game development with practical applications in creative arts, visual arts, audio/video technology, creative writing, modeling, design, programming and management.

 

Students will receive hands-on training in design, 3D modeling, software engineering, database administration and programming for the purpose of creating simulations and games.

 

Graduates should qualify for employment as designers, artists, animators, programmers, database administrators, testers, quality assurance analysts, engineers and administrators in the entertainment industry, the health care industry, engineering, forensics, education, NASA and government agencies.

 

Program Planning Guides are available online.